Archives October 2017

The Video Game That Could Shape the Future of War

“As far as video games go, Operation Overmatch is rather unremarkable. Players command military vehicles in eight-on-eight matches against the backdrop of rendered cityscapes — a common setup of games that sometimes have the added advantage of hundreds of millions of dollars in development budgets. Overmatch does have something unique, though: its mission. The game’s developers believe it will change how the U.S. Army fights wars. Overmatch’s players are nearly all soldiers in real life. As they develop tactics around futuristic weapons and use them in digital battle against peers, the game monitors their actions.

Each shot fired and decision made, in addition to messages the players write in private forums, is a bit of information soaked up with a frequency not found in actual combat, or even in high-powered simulations without a wide network of players. The data is logged, sorted, and then analyzed, using insights from sports and commercial video games. Overmatch’s team hopes this data will inform the Army’s decisions about which technologies to purchase and how to develop tactics using them, all with the aim of building a more forward-thinking, prepared force… While the game currently has about 1,000 players recruited by word of mouth and outreach from the Overmatch team, the developers eventually want to involve tens of thousands of soldiers. This milestone would allow for millions of hours of game play per year, according to project estimates, enough to generate rigorous data sets and test hypotheses.”

Brian Vogt, a lieutenant colonel in the Army Capabilities Integration Center who oversees Overmatch’s development, says:

“Right after World War I, we had technologies like aircraft carriers we knew were going to play an important role,” he said. “We just didn’t know how to use them. That’s where we are and what we’re trying to do for robots.”

https://www.youtube.com/watch?v=N9IkDuls3oU

Woman is attacked on the street, bystanders stop to take selfies

“Shocking surveillance video shows the moment a Pittsburgh woman was knocked out cold by a man on a busy sidewalk — but that’s not the worst of it. The footage also shows the woman being beaten and robbed by bystanders — who proceed to take pictures of her, including selfies — as she lies unconscious on the ground.

A group of men can then be seen walking over to her — cellphones in hand, snapping pictures and video — as she lies unconscious on the sidewalk. Shortly after leaving, the men reportedly returned and began taking even more photos.”

The rise of big data policing

An excerpt from the book The Rise of Big Data Policing: Surveillance, Race, and the Future of Law Enforcement (2017):

“Data-driven policing means aggressive police presence, surveillance, and perceived harassment in those communities. Each data point translates to real human experience, and many times those experiences remain fraught with all-too-human bias, fear, distrust, and racial tension. For those communities, especially poor communities of color, these data-collection efforts cast a dark shadow on the future.”

Saudi Arabia becomes first country to grant citizenship to a robot

“Saudi Arabia has officially recognised a humanoid robot as a citizen, marking the first time in history that an AI device has been awarded such status.

Specific details of Sophia’s citizenship were not discussed. It is unclear whether she will receive the same rights as human citizens, or if Saudi Arabia will develop a specific system devoted to robots.

The system could work in a similar way to the “personhood” status proposed by European Parliament earlier this year, which would see robots with AI given rights and responsibilities.”

Ex-Google engineer establishes new religion with ambition to develop an AI god

“One of the engineers behind Google’s self-driving car has established a nonprofit religious corporation with one main aim – to create a deity with artificial intelligence. According to newly uncovered documents filed to the state of California in September 2015, Anthony Levandowski serves as the CEO and president of religious organisation Way of the Future.”

Way of the Future’s startling mission: “To develop and promote the realization of a Godhead based on artificial intelligence and through understanding and worship of the Godhead contribute to the betterment of society.”

How Silicon Valley divided society and made everyone raging mad

“Silicon Valley’s utopians genuinely but mistakenly believe that more information and connection makes us more analytical and informed. But when faced with quinzigabytes of data, the human tendency is to simplify things. Information overload forces us to rely on simple algorithms to make sense of the overwhelming noise. This is why, just like the advertising industry that increasingly drives it, the internet is fundamentally an emotional medium that plays to our base instinct to reduce problems and take sides, whether like or don’t like, my guy/not my guy, or simply good versus evil. It is no longer enough to disagree with someone, they must also be evil or stupid…

Nothing holds a tribe together like a dangerous enemy. That is the essence of identity politics gone bad: a universe of unbridgeable opinion between opposing tribes, whose differences are always highlighted, exaggerated, retweeted and shared. In the end, this leads us to ever more distinct and fragmented identities, all of us armed with solid data, righteous anger, a gutful of anger and a digital network of likeminded people. This is not total connectivity; it is total division.”

The “Surprisingly” Large Energy Footprint of the Digital Economy

“Our computers and smartphones might seem “clean,” but the digital economy uses a tenth of the world’s electricity—and that share will only increase, with serious consequences for the economy and the environment.

The global Information-Communications-Technologies (ICT) system now uses approximately 1,500 terawatt-hours of power per year. That’s about 10% of the world’s total electricity generation or roughly the combined power production of Germany and Japan. It’s the same amount of electricity that was used to light the entire planet in 1985. We already use 50% more energy to move bytes than we do to move planes in global aviation.

Reduced to personal terms, although charging up a single tablet or smart phone requires a negligible amount of electricity, using either to watch an hour of video weekly consumes annually more electricity in the remote networks than two new refrigerators use in a year. And as the world continues to electrify, migrating towards one refrigerator per household, it also evolves towards several smartphones and equivalent per person.”

“Does reading an e-book, or watching a streaming video, use more energy than reading it on paper, or buying a DVD? Does playing a video game use more energy than playing Monopoly? Does a doctor using an iPad for diagnostic advice from artificial intelligence in the Cloud use more energy than, what? Traveling for a second opinion?  The answer involves more than knowing how much electricity one iPad, PC or smartphone uses. It requires accounting for all the electricity used in the entire ICT ecosystem needed to make any of that possible, and the energy characteristics of the ICT ecosystem are quite unlike anything else built to date. Turning on a light does not require dozens of lights to turn on elsewhere. However, turn on an iPad to watch a video and iPad-like devices all over the country, even all over the world, simultaneously light up throughout a vast network. Nothing else in society operates that way. Starting a car doesn’t cause dozens of cars elsewhere to fire up.”

In a cashless world, you better pray the power never goes out…

When Hurricane Maria knocked out power in Puerto Rico, residents there realised they were going to “need physical cash—and a lot of it.” Bloomberg reports that the Fed was forced to fly a planeload of cash to the Island to help avert disaster.

“William Dudley, the New York Fed president, put the word out within minutes, and ultimately a jet loaded with an undisclosed amount of cash landed on the stricken island. [Business executives in Puerto Rico] described corporate clients’ urgent requests for hundreds of thousands in cash to meet payrolls, and the challenge of finding enough armoured cars to satisfy endless demand at ATMs… As early as the day after the storm, the Fed began working to get money onto the island.”

For a time, unless one had a hoard of cash stored up in ones home, it was impossible to get cash at all. 85 percent of Puerto Rico is still without power…

“When some generator-powered ATMs finally opened, lines stretched hours long, with people camping out in beach chairs and holding umbrellas against the sun.”

In an earlier article from September 25, Bloomberg noted how, “without cash, necessities were simply unavailable.”

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